Skip to main content

Voice Lines for Crooked Wings


Veezal
        voiceDictionary["stageBeginVoice"]=["Let’s do this!", "Here we go again.", "This ought to be good."]
        voiceDictionary["boastVoice"]=["Splinter sharp!", "Right through you!", "Full steam ahead!"]
        voiceDictionary["warningVoice"]=["Look lively!", "Here comes trouble!", "Inbound!"]
        voiceDictionary["defeatEnemyVoice"]=["So much for that one.", "NEXT", "That's the end of that."]
        voiceDictionary["bossBeginVoice"]=["Come on, let's dance", "You’re mine.", "Bring it on."]
        voiceDictionary["levelCompleteVoice"]=["And that’s how it's done.", "Mission accomplished.", "That’s that."]
        voiceDictionary["takingDamageVoice"]=["Rude", "You'll pay for that!", "Unnecessary roughness!"]
        voiceDictionary["lowHealthVoice"]=["It’s nothin’", "I'm not going down easy.", "Bah!"]
        voiceDictionary["itemPickupVoice"]=["Snagged something.", "Got something here.", "This will do."]
        voiceDictionary["findingSecretVoice"]=["Look at this!", "Check this out!", "Ooooh"]
        voiceDictionary["healingVoice"]=["I gotta do everythin’ around here?", "Get back in the fight!", "Just in time."]
        voiceDictionary["healedVoice"]=["Muuuch better", "Thanks, I needed that.", "Invigorated!"]
        voiceDictionary["idleVoice"]=["...are we going to do anything?", "What's taking so long?", "Let’s get moving, already."]
        voiceDictionary["disasterReactVoice"]=["WELP", "Of course.", "Just perfect."]




Kaiyara
        voiceDictionary["stageBeginVoice"]=["Time to work…", "Deep breaths.", "Here I go..."]
        voiceDictionary["boastVoice"]=["Muh", "Huf", "Bluh"]
        voiceDictionary["warningVoice"]=["Watch out…", "Look lively...", "For you..."]
        voiceDictionary["defeatEnemyVoice"]=["You can rest", "Rest now.", "No more"]
        voiceDictionary["bossBeginVoice"]=["Time for work", "*sigh*", "*exhale*"]
        voiceDictionary["levelCompleteVoice"]=["We did the thing", "Hooray", "Victory"]
        voiceDictionary["takingDamageVoice"]=["Urgh!", "I can endure", "Not yet beaten."]
        voiceDictionary["lowHealthVoice"]=["Still standing...", "I have to keep going...", "Urgh..."]
        voiceDictionary["itemPickupVoice"]=["Useful!", "This will aid us.", "A helpful find."]
        voiceDictionary["findingSecretVoice"]=["Oh!", "What's this?", "Oho"]
        voiceDictionary["healingVoice"]=["Welcome respite", "Here you go", "Here!"]
        voiceDictionary["healedVoice"]=["Thank", "Grateful.", "Strength returns."]
        voiceDictionary["idleVoice"]=["Ominously quiet....", "Rest while we can.", "..."]
        voiceDictionary["disasterReactVoice"]=["Uh oh", "This is hard.", "Mustn't falter."]



Zelrik
        voiceDictionary["stageBeginVoice"]=["It begins.", "Another chapter", "So it starts"]
        voiceDictionary["boastVoice"]=["My heart <b>burns</b>", "I am ablaze", "In defiance!"]
        voiceDictionary["warningVoice"]=["Incineration!", "Brace yourself", "Incoming!"]
        voiceDictionary["defeatEnemyVoice"]=["Another down", "Just dust", "No match!"]
        voiceDictionary["bossBeginVoice"]=["Let's see what you have", "Let's test your mettle", "Show me your worth"]
        voiceDictionary["levelCompleteVoice"]=["One step onward.", "Another victory", "Progress, at least"]
        voiceDictionary["takingDamageVoice"]=["Not done yet", "A scratch", "All you've got?"]
        voiceDictionary["lowHealthVoice"]=["...we continue", "Still standing!", "Not out yet"]
        voiceDictionary["itemPickupVoice"]=["Could be useful.", "This has potential", "A boon"]
        voiceDictionary["findingSecretVoice"]=["What's this?", "Hmmm...", "Curious..."]
        voiceDictionary["healingVoice"]=["To tide you over", "Restoration", "A reprieve, for you"]
        voiceDictionary["healedVoice"]=["Welcome support", "Appreciated", "Needed that"]
        voiceDictionary["idleVoice"]=["What are we doing here?", "Time is wasting", "Let's move on"]
        voiceDictionary["disasterReactVoice"]=["This isn't good…", "Typical", "Just my luck"]



Tawnette 
        voiceDictionary["stageBeginVoice"]=["Time to go!", "Magic time!", "Adventure!"]
        voiceDictionary["boastVoice"]=["I’m a shining star!", "I got this!", "I'm full of heart!"]
        voiceDictionary["warningVoice"]=["Heads up!", "Hey!!", "Weeee"]
        voiceDictionary["defeatEnemyVoice"]=["Eeee", "Haha!", "Woo!"]
        voiceDictionary["bossBeginVoice"]=["Time to shine!", "Show is starting!", "Our big scene!"]
        voiceDictionary["levelCompleteVoice"]=["Yes!", "We did it!", "Yay!"]
        voiceDictionary["takingDamageVoice"]=["Ouchie", "Oof!", ":("]
        voiceDictionary["lowHealthVoice"]=["Not out yet!", "I still shine...", "Flickering..."]
        voiceDictionary["itemPickupVoice"]=["This looks good", "Shiny!", "Handy!"]
        voiceDictionary["findingSecretVoice"]=["What's this?", "Surprise!", "A hidden wonder!"]
        voiceDictionary["healingVoice"]=["For you!", "Healing!", "Care for you!"]
        voiceDictionary["healedVoice"]=["Thank you!", "Heeee", "Yissss"]
        voiceDictionary["idleVoice"]=["Hmm de dmm dmm dmm", "Dreaming up ideas…", "What’s next?"]
        voiceDictionary["disasterReactVoice"]=["Oh no!", "Aieeee", "Oh gosh!"]


Zelrik 
null, ["Take that!", "For you", "Stings, yes?"], ["To CINDERS!", "FURY!", "Overwhelming force!"])
null, ["Take that!", "For you", "Stings, yes?"], ["To CINDERS!", "FURY!", "Overwhelming force!"])
null, ["Take that!", "For you", "Stings, yes?"], ["To CINDERS!", "FURY!", "Overwhelming force!"])
null, ["Take that!", "For you", "Stings, yes?"], ["To CINDERS!", "FURY!", "Overwhelming force!"])

Pyrecall    
Bitterblaze    
Hearth's Shelter    
Incendiary Outburst    


Kaiyara 
Windwhisper    null, ["!", "Hit", "Strike!"], ["Wrecked", "Whoa", "Oof"])
Gale's Lament    null, ["!", "Hit", "Strike!"], ["Wrecked", "Whoa", "Oof"])
Forbidding Shadows    null, null, null)
Enduring Requiem    null, ["!", "Hit", "Strike!"], ["Wrecked", "Whoa", "Oof"])

Veezal 
Zealous Thorn    null, ["Gotcha", "Direct!", "You asked for it!"], ["I’m here, buddy!", "Feel that?!", "That's right!"])
Blitzballad    null, ["Gotcha", "Direct!", "You asked for it!"], ["I’m here, buddy!", "Feel that?!", "That's right!"])
Assertion    null, ["Gotcha", "Direct!", "You asked for it!"], ["I’m here, buddy!", "Feel that?!", "That's right!"])
Wreathed in Nails    null, ["Gotcha", "Direct!", "You asked for it!"], ["I’m here, buddy!", "Feel that?!", "That's right!"])




Tawnette
Joyful Spark-    , ["Ha!", "Take that!", "Zing!"], ["WOOHOO!", "BANG!", "SPARKLES!"])
Playful Pivot-    null, ["Ha!", "Take that!", "Zing!"], ["WOOHOO!", "BANG!", "SPARKLES!"])
Imaginary Friend-    null, ["Ha!", "Take that!", "Zing!"], ["WOOHOO!", "BANG!", "SPARKLES!"])
Storm Serenade- null, ["Ha!", "Take that!", "Zing!"], ["WOOHOO!", "BANG!", "SPARKLES!"])



General spreadsheet link: https://docs.google.com/spreadsheets/d/1wX8_nKb6uJYzYbMzq8fOZpl-6p4Svkx-BVEsVLxQDo4/edit?usp=sharing

Here’s a list to an spreadsheet:
https://docs.google.com/spreadsheets/d/1u6GrCgGza3QgvUBPgTn1SWhq5sF7MzJnRzksyUeoor4/edit?usp=sharing





Scratch writing:

lineset 1
  Beginning the stage: “”
  Boast/Rally: “”
  Warning: “”
  Landing hit: “”
  Landing critical hit: “”
  Defeating enemy: “”
  Beginning boss fight: “”
  Completing level: “”
  Taking damage: “”
  Low health: “”
  Item pickup: “”
  Finding secret: “”
  Healing: “”
  Healed: “”
  Idle: “”
  Reacting to disaster: “”
(unique abilities) 
  [ability name] 

lineset 2
  Beginning the stage: “”
  Boast/Rally: “”
  Warning: “”
  Landing hit: “”
  Landing critical hit: “”
  Defeating enemy: “”
  Beginning boss fight: “”
  Completing level: “”
  Taking damage: “”
  Low health: “”
  Item pickup: “”
  Finding secret: “”
  Healing: “”
  Healed: “”
  Idle: “”
  Reacting to disaster: “”
(unique abilities) 
  [ability name] 

lineset 3
  Beginning the stage: “”
  Boast/Rally: “”
  Warning: “”
  Landing hit: “”
  Landing critical hit: “”
  Defeating enemy: “”
  Beginning boss fight: “”
  Completing level: “”
  Taking damage: “”
  Low health: “”
  Item pickup: “”
  Finding secret: “”
  Healing: “”
  Healed: “”
  Idle: “”
  Reacting to disaster: “”
(unique abilities) 
  [ability name] 



FREQUENCIES FOR VOICE LINES:
  Beginning the stage: 100% when the stage begins 

  Boast/Rally: 100% when this unit attempts to Boast or Rally 

  Warning: 30% when this unit readies a telegraphed attack
  Landing hit: 5% when a hit is landed
  Landing critical hit: 100% when a crit has landed
  Defeating enemy: 12% when an enemy is defeated
  Beginning boss fight: 100% when a boss fight begins 

  Completing level: 100% when the level is finished 

  Taking damage: 15% when the unit takes damage 

  Low health: 85% when the unit is down to 25% of its health 

  Item pickup: 30% when an item is picked up (up to 50%, based on the item’s Item Power Value)

  Finding secret: 100% when a ‘unit found secret’ tagged event happens 

  Healing: 25% when healing someone else, modified by what percent of the max hp restored was (up to 50%)

  Healed: 25% when being healed, modified by what percent of the max hp restored was (up to 50%)
  Idle: 65% when 10 seconds of nothing has passed, increasing with 1% per second after 

  Reacting to disaster: 100% when a ‘disaster’ tagged event happens 

(unique abilities)

Zelrik
lineset 1
  Beginning the stage: “It begins.”

  Boast/Rally: “My heart burns”

  Warning: “Incineration!” 

  Landing hit: "Take that!" 

  Landing critical hit: “To CINDERS!” 

  Defeating enemy: "Another down" 

  Beginning boss fight: "Let's see what you have"

  Completing level: "One step onward." 

  Taking damage: "Not done yet"

  Low health: “...we continue” 

  Item pickup: "Could be useful."

  Finding secret: "What's this?"

  Healing: "To tide you over" 

  Healed: "Welcome support"

  Idle: "What are we doing here?" 

  Reacting to disaster: "This isn't good…"

(unique abilities)

  Hearth's Shelter: "Safety in the flame"

lineset 2
  Beginning the stage: “”
  Boast/Rally: “”
  Warning: “”
  Landing hit: “”
  Landing critical hit: “”
  Defeating enemy: “”
  Beginning boss fight: “”
  Completing level: “”
  Taking damage: “”
  Low health: “”
  Item pickup: “”
  Finding secret: “”
  Healing: “”
  Healed: “”
  Idle: “”
  Reacting to disaster: “”
(unique abilities) 
  [ability name] 

lineset 3
  Beginning the stage: “”
  Boast/Rally: “”
  Warning: “”
  Landing hit: “”
  Landing critical hit: “”
  Defeating enemy: “”
  Beginning boss fight: “”
  Completing level: “”
  Taking damage: “”
  Low health: “”
  Item pickup: “”
  Finding secret: “”
  Healing: “”
  Healed: “”
  Idle: “”
  Reacting to disaster: “”
(unique abilities) 
  [ability name] 


Veezal

  Beginning the stage: “Let’s do this!”

  Boast/Rally: “Splinter sharp!”

  Warning: "Look lively!"

  Landing hit: "Gotcha"

  Landing critical hit: “I’m here, buddy!” 

  Defeating enemy: “So much for that one.”

  Beginning boss fight: "Come on, let's dance" 

  Completing level: “And that’s how it's done.”

  Taking damage: "Rude" 

  Low health: “It’s nothin’”

  Item pickup:  “Snagged something.”

  Finding secret: “Look at this!”

  Healing: “I gotta do everythin’ around here?” 

  Healed: "Muuuch better" 

  Idle: "...are we going to do anything?"

  Reacting to disaster: "WELP"

(unique abilities)

  Hurricane's Edge: "The razor-winds blow!" 

lineset 2
  Beginning the stage: “”
  Boast/Rally: “”
  Warning: “”
  Landing hit: “”
  Landing critical hit: “”
  Defeating enemy: “”
  Beginning boss fight: “”
  Completing level: “”
  Taking damage: “”
  Low health: “”
  Item pickup: “”
  Finding secret: “”
  Healing: “”
  Healed: “”
  Idle: “”
  Reacting to disaster: “”
(unique abilities) 
  [ability name] 

lineset 3
  Beginning the stage: “”
  Boast/Rally: “”
  Warning: “”
  Landing hit: “”
  Landing critical hit: “”
  Defeating enemy: “”
  Beginning boss fight: “”
  Completing level: “”
  Taking damage: “”
  Low health: “”
  Item pickup: “”
  Finding secret: “”
  Healing: “”
  Healed: “”
  Idle: “”
  Reacting to disaster: “”
(unique abilities) 
  [ability name] 




Kaiyara

  Beginning the stage: “Time to work…”

  Boast/Rally: “Muh” 

  Warning: “Watch out…” 

  Landing hit: "!"

  Landing critical hit: "Wrecked"

  Defeating enemy: "You can rest" 

  Beginning boss fight: "Time for work" 

  Completing level: “We did the thing”

  Taking damage: "Urgh!"

  Low health: "Still standing..."

  Item pickup: "Useful!"

  Finding secret: “Oh!”

  Healing: "Welcome respite" 

  Healed: “Thank”

  Idle: "Ominously quiet...."

  Reacting to disaster: “Uh oh”

(unique abilities)

  Armor of Night: "Moonlight descends" 


lineset 2
  Beginning the stage: “”
  Boast/Rally: “”
  Warning: “”
  Landing hit: “”
  Landing critical hit: “”
  Defeating enemy: “”
  Beginning boss fight: “”
  Completing level: “”
  Taking damage: “”
  Low health: “”
  Item pickup: “”
  Finding secret: “”
  Healing: “”
  Healed: “”
  Idle: “”
  Reacting to disaster: “”
(unique abilities) 
  [ability name] 

lineset 3
  Beginning the stage: “”
  Boast/Rally: “”
  Warning: “”
  Landing hit: “”
  Landing critical hit: “”
  Defeating enemy: “”
  Beginning boss fight: “”
  Completing level: “”
  Taking damage: “”
  Low health: “”
  Item pickup: “”
  Finding secret: “”
  Healing: “”
  Healed: “”
  Idle: “”
  Reacting to disaster: “”
(unique abilities) 
  [ability name] 




Tawnette

  Beginning the stage: “Time to go!”

  Boast/Rally: “I’m a shining star!” 

  Warning: "Heads up!" 

  Landing hit: "Ha!"

  Landing critical hit: “WOOHOO!” 

  Defeating enemy: "Eeee"

  Beginning boss fight: "Time to shine!" 

  Completing level: “Yes!” 

  Taking damage: "Ouchie" 

  Low health: "Not out yet!" 

  Item pickup: "This looks good"

  Finding secret: "What's this?" 

  Healing: "For you!" 

  Healed: “Thank you!”

  Idle: “Hmm de dmm dmm dmm” 

  Reacting to disaster: “Oh no!” 

(unique abilities)

  Burning Lightning: "HNNGF"

lineset 2
  Beginning the stage: “Making magic!”
  Boast/Rally: “”
  Warning: “”
  Landing hit: “”
  Landing critical hit: “”
  Defeating enemy: “”
  Beginning boss fight: “”
  Completing level: “”
  Taking damage: “”
  Low health: “”
  Item pickup: “”
  Finding secret: “”
  Healing: “”
  Healed: “”
  Idle: “”
  Reacting to disaster: “”
(unique abilities) 
  [ability name] 

lineset 3
  Beginning the stage: “”
  Boast/Rally: “”
  Warning: “”
  Landing hit: “”
  Landing critical hit: “”
  Defeating enemy: “”
  Beginning boss fight: “”
  Completing level: “”
  Taking damage: “”
  Low health: “”
  Item pickup: “”
  Finding secret: “”
  Healing: “”
  Healed: “”
  Idle: “”
  Reacting to disaster: “”
(unique abilities) 
  [ability name] 





Jehann

  Beginning the stage: “”

  Boast/Rally:

  Warning:
  Landing hit:
  Landing critical hit:
  Defeating enemy:
  Beginning boss fight: 

  Completing level: 

  Taking damage: 

  Low health: 

  Item pickup: 

  Finding secret: 

  Healing: 

  Healed:
  Idle: 

  Reacting to disaster: 

(unique abilities)


Mateel

  Beginning the stage: “”

  Boast/Rally:

  Warning:
  Landing hit:
  Landing critical hit:
  Defeating enemy:
  Beginning boss fight: 

  Completing level: 

  Taking damage: 

  Low health: 

  Item pickup: 

  Finding secret: 

  Healing: 

  Healed:
  Idle: 

  Reacting to disaster: 

(unique abilities)



Ashan

  Beginning the stage: “”

  Boast/Rally:

  Warning:
  Landing hit:
  Landing critical hit:
  Defeating enemy:
  Beginning boss fight: 

  Completing level: 

  Taking damage: 

  Low health: 

  Item pickup: 

  Finding secret: 

  Healing: 

  Healed:
  Idle: 

  Reacting to disaster: 

(unique abilities)


Teyu

  Beginning the stage: “”

  Boast/Rally:

  Warning:
  Landing hit:
  Landing critical hit:
  Defeating enemy:
  Beginning boss fight: 

  Completing level: 

  Taking damage: 

  Low health: 

  Item pickup: 

  Finding secret: 

  Healing: 

  Healed:
  Idle: 

  Reacting to disaster: 

(unique abilities)


Jaya

  Beginning the stage: “”

  Boast/Rally:

  Warning:
  Landing hit:
  Landing critical hit:
  Defeating enemy:
  Beginning boss fight: 

  Completing level: 

  Taking damage: 

  Low health: 

  Item pickup: 

  Finding secret: 

  Healing: 

  Healed:
  Idle: 

  Reacting to disaster: 

(unique abilities)


Viyan

  Beginning the stage: “”

  Boast/Rally:

  Warning:
  Landing hit:
  Landing critical hit:
  Defeating enemy:
  Beginning boss fight: 

  Completing level: 

  Taking damage: 

  Low health: 

  Item pickup: 

  Finding secret: 

  Healing: 

  Healed:
  Idle: 

  Reacting to disaster: 

(unique abilities)




Ravawk

  Beginning the stage: “”

  Boast/Rally: “None louder!”

  Warning:
  Landing hit:
  Landing critical hit:
  Defeating enemy:
  Beginning boss fight: 

  Completing level: 

  Taking damage: 

  Low health: 

  Item pickup: 

  Finding secret: 

  Healing: 

  Healed:
  Idle: 

  Reacting to disaster: 

(unique abilities)



Burdr

  Beginning the stage: “”

  Boast/Rally: “Adequately outfitted to deal with this lot!” 

  Warning: “You may find this hazardous.”
  Landing hit: “There we go!”
  Landing critical hit: “Rightly so!”
  Defeating enemy: “That’s one down”
  Beginning boss fight: 

  Completing level: “A job well done!” 

  Taking damage: “Oof!” 

  Low health: “I should take some care…” 

  Item pickup: “What’s this?” 

  Finding secret: 

  Healing: 

  Healed:
  Idle: 

  Reacting to disaster: 

(unique abilities) 


Rahil
  Beginning the stage: “”

  Boast/Rally: “My light shines bright!” 

  Warning:
  Landing hit:
  Landing critical hit:
  Defeating enemy:
  Beginning boss fight: 

  Completing level: 

  Taking damage: 

  Low health: 

  Item pickup: 

  Finding secret: 

  Healing: 

  Healed:
  Idle: 

  Reacting to disaster: 

(unique abilities)




Kelechi

  Beginning the stage: “”

  Boast/Rally:

  Warning:
  Landing hit:
  Landing critical hit:
  Defeating enemy:
  Beginning boss fight: 

  Completing level: 

  Taking damage: 

  Low health: 

  Item pickup: 

  Finding secret: 

  Healing: 

  Healed:
  Idle: 

  Reacting to disaster: 

(unique abilities)


Vyomesh

  Beginning the stage: “”

  Boast/Rally:

  Warning:
  Landing hit:
  Landing critical hit:
  Defeating enemy:
  Beginning boss fight: 

  Completing level: 

  Taking damage: 

  Low health: 

  Item pickup: 

  Finding secret: 

  Healing: 

  Healed:
  Idle: 

  Reacting to disaster: 

(unique abilities)


Turina

  Beginning the stage: “”

  Boast/Rally:

  Warning:
  Landing hit:
  Landing critical hit:
  Defeating enemy:
  Beginning boss fight: 

  Completing level: 

  Taking damage: 

  Low health: 

  Item pickup: 

  Finding secret: 

  Healing: 

  Healed:
  Idle: 

  Reacting to disaster: 

(unique abilities)



Vritak

  Beginning the stage: “Feh. Trash…”

  Boast/Rally: “I’m a little locomotive.”
  Warning: “Run away, or get run over.”
  Landing hit: “Clown”
  Landing critical hit: “Pile of TRASH!”
  Defeating enemy: “Pest…”
  Beginning boss fight: 

  Completing level: 

  Taking damage: “Irreverent!” 

  Low health: 

  Item pickup: 

  Finding secret: “Interesting…” 

  Healing: 

  Healed:
  Idle: 

  Reacting to disaster: “@$^#!”

(unique abilities)




Arudow

  Beginning the stage: “”

  Boast/Rally: “RRRAAAGH” 

  Warning:
  Landing hit: “!”
  Landing critical hit:
  Defeating enemy:
  Beginning boss fight: 

  Completing level: 

  Taking damage: “Bastard!” 

  Low health: “Nothing!” 

  Item pickup: “This looks nice” 

  Finding secret: “Ooooh” 

  Healing: “Here you go!” 

  Healed: “Obligated!
  Idle: 

  Reacting to disaster: “It’s ON, now!” 

(unique abilities)


Algria

  Beginning the stage: “”

  Boast/Rally:

  Warning:
  Landing hit:
  Landing critical hit:
  Defeating enemy:
  Beginning boss fight: 

  Completing level: 

  Taking damage: 

  Low health: 

  Item pickup: 

  Finding secret: 

  Healing: 

  Healed: “I’m thankful!”
  Idle: “Hmm…” 

  Reacting to disaster: 

(unique abilities)


Chima
  Beginning the stage: “”

  Boast/Rally:

  Warning:
  Landing hit:
  Landing critical hit:
  Defeating enemy:
  Beginning boss fight: 

  Completing level: 

  Taking damage: 

  Low health: 

  Item pickup: 

  Finding secret: 

  Healing: 

  Healed:
  Idle: 

  Reacting to disaster: 

(unique abilities)



Tomil

  Beginning the stage: “My name? It is Tomil!”

  Boast/Rally: "It's Tomil Time!" 

  Warning: "Look out, I'm Tomil!" 

  Landing hit: "Tomil strikes again!"

  Landing critical hit: "Everything's coming up TOMIL."

  Defeating enemy: "Classic Tomil!" 

  Beginning boss fight: "DO YOU KNOW WHO I AM? I'M TOMIL"

  Completing level: "All in a day's work for Tomil!" 

  Taking damage: "Tomil's not stopped so easily!"

  Low health: "Tomil's in a jam!" 

  Item pickup: "This will come in handy for Tomil"

  Finding secret: "Tomil's got a keen eye" 

  Healing: "Just what Tomil needed" 

  Healed: "Tomil owes you!"

  Idle: "Tomil's waiting!" 

  Reacting to disaster: "What a calamity!"

(unique abilities)

  Aeraghausgohao: “Trickery, from Tomil!” 


Kechi
  Beginning the stage: “”

  Boast/Rally: "Victory is assured, with Kechi present."

  Warning: "Know your place!"

  Landing hit: 

  Landing critical hit: “I AM NEVER WRONG”

  Defeating enemy: 

  Beginning boss fight: 

  Completing level: "As expected."

  Taking damage: "Outrageous!"

  Low health: “A temporary setback”

  Item pickup: “This may be useful…”

  Finding secret: “I knew it!" 

  Healing: “Seems you need my help again!”

  Healed: “Your support is adequate” 

  Idle: “My time is precious”

  Reacting to disaster: 

(unique abilities) 






Tawodi

  Beginning the stage: “”

  Boast/Rally:

  Warning:
  Landing hit:
  Landing critical hit:
  Defeating enemy:
  Beginning boss fight: 

  Completing level: 

  Taking damage: 

  Low health: 

  Item pickup: 

  Finding secret: 

  Healing: 

  Healed:
  Idle: 

  Reacting to disaster: 

(unique abilities)


Jiwa

  Beginning the stage: “”

  Boast/Rally:

  Warning:
  Landing hit:
  Landing critical hit:
  Defeating enemy:
  Beginning boss fight: 

  Completing level: 

  Taking damage: 

  Low health: 

  Item pickup: 

  Finding secret: 

  Healing: 

  Healed:
  Idle: 

  Reacting to disaster: 

(unique abilities)



Huitzi

  Beginning the stage: “”

  Boast/Rally: “You picked a bad time to be alive.” 

  Warning:
  Landing hit:
  Landing critical hit:
  Defeating enemy:
  Beginning boss fight: 

  Completing level: 

  Taking damage: 

  Low health: 

  Item pickup: 

  Finding secret: 

  Healing: 

  Healed:
  Idle: 

  Reacting to disaster: 

(unique abilities)



Zikora

  Beginning the stage: “”

  Boast/Rally:

  Warning:
  Landing hit:
  Landing critical hit:
  Defeating enemy:
  Beginning boss fight: 

  Completing level: 

  Taking damage: 

  Low health: 

  Item pickup: 

  Finding secret: 

  Healing: 

  Healed:
  Idle: 

  Reacting to disaster: 

(unique abilities)


Alondr

  Beginning the stage: “”

  Boast/Rally:

  Warning:
  Landing hit:
  Landing critical hit:
  Defeating enemy:
  Beginning boss fight: 

  Completing level: 

  Taking damage: 

  Low health: 

  Item pickup: 

  Finding secret: 

  Healing: 

  Healed:
  Idle: 

  Reacting to disaster: 

(unique abilities)


Zephyx

  Beginning the stage: “”

  Boast/Rally:

  Warning:
  Landing hit:
  Landing critical hit:
  Defeating enemy:
  Beginning boss fight: 

  Completing level: 

  Taking damage: 

  Low health: 

  Item pickup: 

  Finding secret: 

  Healing: 

  Healed:
  Idle: 

  Reacting to disaster: 

(unique abilities)


Quorin

  Beginning the stage: “”

  Boast/Rally:

  Warning:
  Landing hit:
  Landing critical hit:
  Defeating enemy:
  Beginning boss fight: 

  Completing level: 

  Taking damage: 

  Low health: 

  Item pickup: 

  Finding secret: 

  Healing: 

  Healed:
  Idle: 

  Reacting to disaster: 

(unique abilities)


Zyrin

  Beginning the stage: “”

  Boast/Rally:

  Warning:
  Landing hit:
  Landing critical hit:
  Defeating enemy:
  Beginning boss fight: 

  Completing level: 

  Taking damage: 

  Low health: 

  Item pickup: 

  Finding secret: 

  Healing: 

  Healed:
  Idle: 

  Reacting to disaster: 

(unique abilities)


Jelvan

  Beginning the stage: “”

  Boast/Rally:

  Warning:
  Landing hit:
  Landing critical hit:
  Defeating enemy:
  Beginning boss fight: 

  Completing level: 

  Taking damage: 

  Low health: 

  Item pickup: 

  Finding secret: 

  Healing: 

  Healed:
  Idle: 

  Reacting to disaster: 

(unique abilities)


Lornix

  Beginning the stage: “”

  Boast/Rally:

  Warning:
  Landing hit:
  Landing critical hit:
  Defeating enemy:
  Beginning boss fight: 

  Completing level: 

  Taking damage: 

  Low health: 

  Item pickup: 

  Finding secret: 

  Healing: 

  Healed:
  Idle: 

  Reacting to disaster: 

(unique abilities)


Pryden

  Beginning the stage: “”

  Boast/Rally:

  Warning:
  Landing hit:
  Landing critical hit:
  Defeating enemy:
  Beginning boss fight: 

  Completing level: 

  Taking damage: 

  Low health: 

  Item pickup: 

  Finding secret: 

  Healing: 

  Healed:
  Idle: 

  Reacting to disaster: 

(unique abilities)



Ahamefula

  Beginning the stage: “”

  Boast/Rally: “I’m alright. I guess” 

  Warning: "Hey now..."

  Landing hit: "Dummy."

  Landing critical hit: “Heavens, you’re stupid” 

  Defeating enemy: 

  Beginning boss fight: 

  Completing level: 

  Taking damage: "Ow"

  Low health: 

  Item pickup: "Oh. Yay."

  Finding secret: 

  Healing: 

  Healed: 

  Idle: 

  Reacting to disaster: sigh

(unique abilities)