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Story Beats (Overview)


<The Winged Worm> 
It was huge, greater than a freight cart in dimension. The worm's slimy, rubbery mass heaved forward in irregular undulations. Spatters of feathers dotted the mass, but provided scant cover for its skin. At the front of the trunk, two squamous appendages emerged, like upside-down tree trunks; what were once two legs now jutted over and around. The same purple and black ooze that trailed behind the worm could be seen around the scales of those two limbs. 
At the head of the worm, a torso was there. It dangled downwards, skewed to the right. It was normal in size, but in proportion to the great mass behind it, it looked grotesquely small in proportion. The head attached to the torso, facing the ground, wheezed and spat out Blight in sobbing coughs. 

As it drew near, the torso rose up, its wings misshapen and drooping. Its face was visible now, its beak unchanged, but where its eyes should be, thick feathers were sprouting, covered at the base with some sort of waxy, congealed mucus. 
"Look!" it crowed out, blight drooling from its beak. "Look at how beautiful I have become! As I always should have been!" 
 
He's now four times the size of a normal Birb, his eyes are sealed with some sort of waxy, mucusy stuff and feathers have sprouted from his eyesockets
His head is otherwise unchanged but his beak and face now looks comically small for his new form
So do his misshapen wings, which kind of flop around uselessly near his head
Most of his bulk is now a rubbery earthworm tail with occasional feathers sprouting from it
His legs are huge but they're coming out from the top of his body like shoulders
His torso, dangling at a skewed angle to the right

TIMELINE 

CHARACTER(trait) OR INTERACTION OR EVENT OR STORY-FEATURE OR GAME MECHANIC OR DESIGN-FEATURE THEME||QUESTION||STATEMENT TO EXEMPLIFY HOW IT IS DONE  outside notes
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       









DARLINGS (not yet mapped in timeline) 

CHARACTER(trait) OR INTERACTION OR EVENT OR STORY-FEATURE OR GAME MECHANIC OR DESIGN-FEATURE THEME||QUESTION||STATEMENT TO EXEMPLIFY HOW IT IS DONE  Q&T&C notes (to process)