Game Mechanics: Daily Life
The player has many opportunities to decide what to do with their life.
ABSTRACT IDEAS:
much like Slay the Spire has 'cards' and 'relics', Crooked Wings would have 'cards' and 'relationship tracks'
CONCRETE IDEAS:
bonus for Church Rank N(?): higher chance of SURPRISE COFFEE DELIVERY
AUTO STAGE: From 9-6, the player is busy at work.
MANUAL STAGE 1: The player then has a set of 'early evening activities' they can pursue, this would take place from 6-9
MANUAL STAGE 2: Then, they have a set of 'late evening activities' they can do, or get in more sleep
SLEEP DEBT IS A THING
Okay, let's look at some activities to do...
PRIMARY
1) underground labor union group
A) check in with Zelrik (combos/overlaps with other activities)
B) check in with Kaiyara (combos/overlaps with other activities)
C) check in with Tawnette (combos/overlaps with other activities)
SECONDARY
outside (or social) activities:
1) participate in local politics
2) socializing with an adult book club
3) PAINTING CLSS
4) literally just go to a bar
5) place of worship!
6) helping at a homeless shelter
7) helping with a kids program
8) EMT volunteering
9) firefighting squad!
10) go to a gym to WORK OUT
11) HIKING TRIP
inside activities:
1) stay home to write letters to send back home
2) stay home to practice music
3) stay home to read a book
4) potato garden!!
5) play with toys??
6) home workout
7) writing a story!
other:
1) going shopping
2) going to the bank (and other things)
OLD: WE'RE GOING WITH 7 DAY CALENDARS AGAIN
In 7 day week calendar, humans work 25/35 days with 5/7 schedule, 30/35 with 6/7 schedule
In a 5 day week, how would 5/7 work?
NWWWN 3 2
WWWWN 4 1
WWWWN 4 1
NWWWN 3 2
WWWWN 4 1
WWWWN 4 1
NWWWN 3 2
In a 5 day week, how would 6/7 work?
WWWWN 4 1
WWWWN 4 1
WWWWW 5 0
WWWWN 4 1
WWWWN 4 1
WWWWN 4 1
WWWWW 5 0