Game Script Data Voice Lines for Crooked Wings [unlisted yet: action voice lines]  Veezal         voiceDictionary["stageBeginVoice"]=["Let’s do this!", "Here we go again.", "This ought to be good."]         voiceDictionary["boastVoice"]=["Splinter sharp!", "Right through you!", "Full steam ahead!"]         voiceDictionary["warningVoice"]=["Look lively!", "Here comes trouble!", "Inbound!"]         voiceDictionary["defeatEnemyVoice"]=["So much for that one.", "NEXT", "That's the end of that."]         voiceDictionary["bossBeginVoice"]=["Come on, let's dance", "You’re mine.", "Bring it on."]         voiceDictionary["levelCompleteVoice"]=["And that’s how it's done.", "Mission accomplished.", "That’s that."]         voiceDictionary["takingDamageVoice"]=["Rude", "You'll pay for that!", "Unnecessary roughness!"]         voiceDictionary["lowHealthVoice"]=["It’s nothin’", "I'm not going down easy.", "Bah!"]         voiceDictionary["itemPickupVoice"]=["Snagged something.", "Got something here.", "This will do."]         voiceDictionary["findingSecretVoice"]=["Look at this!", "Check this out!", "Ooooh"]         voiceDictionary["healingVoice"]=["I gotta do everythin’ around here?", "Get back in the fight!", "Just in time."]         voiceDictionary["healedVoice"]=["Muuuch better", "Thanks, I needed that.", "Invigorated!"]         voiceDictionary["idleVoice"]=["...are we going to do anything?", "What's taking so long?", "Let’s get moving, already."]         voiceDictionary["disasterReactVoice"]=["WELP", "Of course.", "Just perfect."] Kaiyara         voiceDictionary["stageBeginVoice"]=["Time to work…", "Deep breaths.", "Here I go..."]         voiceDictionary["boastVoice"]=["Muh", "Huf", "Bluh"]         voiceDictionary["warningVoice"]=["Watch out…", "Look lively...", "For you..."]         voiceDictionary["defeatEnemyVoice"]=["You can rest", "Rest now.", "No more"]         voiceDictionary["bossBeginVoice"]=["Time for work", "*sigh*", "*exhale*"]         voiceDictionary["levelCompleteVoice"]=["We did the thing", "Hooray", "Victory"]         voiceDictionary["takingDamageVoice"]=["Urgh!", "I can endure", "Not yet beaten."]         voiceDictionary["lowHealthVoice"]=["Still standing...", "I have to keep going...", "Urgh..."]         voiceDictionary["itemPickupVoice"]=["Useful!", "This will aid us.", "A helpful find."]         voiceDictionary["findingSecretVoice"]=["Oh!", "What's this?", "Oho"]         voiceDictionary["healingVoice"]=["Welcome respite", "Here you go", "Here!"]         voiceDictionary["healedVoice"]=["Thank", "Grateful.", "Strength returns."]         voiceDictionary["idleVoice"]=["Ominously quiet....", "Rest while we can.", "..."]         voiceDictionary["disasterReactVoice"]=["Uh oh", "This is hard.", "Mustn't falter."] Zelrik         voiceDictionary["stageBeginVoice"]=["It begins.", "Another chapter", "So it starts"]         voiceDictionary["boastVoice"]=["My heart burns", "I am ablaze", "In defiance!"]         voiceDictionary["warningVoice"]=["Incineration!", "Brace yourself", "Incoming!"]         voiceDictionary["defeatEnemyVoice"]=["Another down", "Just dust", "No match!"]         voiceDictionary["bossBeginVoice"]=["Let's see what you have", "Let's test your mettle", "Show me your worth"]         voiceDictionary["levelCompleteVoice"]=["One step onward.", "Another victory", "Progress, at least"]         voiceDictionary["takingDamageVoice"]=["Not done yet", "A scratch", "All you've got?"]         voiceDictionary["lowHealthVoice"]=["...we continue", "Still standing!", "Not out yet"]         voiceDictionary["itemPickupVoice"]=["Could be useful.", "This has potential", "A boon"]         voiceDictionary["findingSecretVoice"]=["What's this?", "Hmmm...", "Curious..."]         voiceDictionary["healingVoice"]=["To tide you over", "Restoration", "A reprieve, for you"]         voiceDictionary["healedVoice"]=["Welcome support", "Appreciated", "Needed that"]         voiceDictionary["idleVoice"]=["What are we doing here?", "Time is wasting", "Let's move on"]         voiceDictionary["disasterReactVoice"]=["This isn't good…", "Typical", "Just my luck"] Tawnette           voiceDictionary["stageBeginVoice"]=["Time to go!", "Magic time!", "Adventure!"]         voiceDictionary["boastVoice"]=["I’m a shining star!", "I got this!", "I'm full of heart!"]         voiceDictionary["warningVoice"]=["Heads up!", "Hey!!", "Weeee"]         voiceDictionary["defeatEnemyVoice"]=["Eeee", "Haha!", "Woo!"]         voiceDictionary["bossBeginVoice"]=["Time to shine!", "Show is starting!", "Our big scene!"]         voiceDictionary["levelCompleteVoice"]=["Yes!", "We did it!", "Yay!"]         voiceDictionary["takingDamageVoice"]=["Ouchie", "Oof!", ":("]         voiceDictionary["lowHealthVoice"]=["Not out yet!", "I still shine...", "Flickering..."]         voiceDictionary["itemPickupVoice"]=["This looks good", "Shiny!", "Handy!"]         voiceDictionary["findingSecretVoice"]=["What's this?", "Surprise!", "A hidden wonder!"]         voiceDictionary["healingVoice"]=["For you!", "Healing!", "Care for you!"]         voiceDictionary["healedVoice"]=["Thank you!", "Heeee", "Yissss"]         voiceDictionary["idleVoice"]=["Hmm de dmm dmm dmm", "Dreaming up ideas…", "What’s next?"]         voiceDictionary["disasterReactVoice"]=["Oh no!", "Aieeee", "Oh gosh!"] Zelrik  null, ["Take that!", "For you", "Stings, yes?"], ["To CINDERS!", "FURY!", "Overwhelming force!"]) null, ["Take that!", "For you", "Stings, yes?"], ["To CINDERS!", "FURY!", "Overwhelming force!"]) null, ["Take that!", "For you", "Stings, yes?"], ["To CINDERS!", "FURY!", "Overwhelming force!"]) null, ["Take that!", "For you", "Stings, yes?"], ["To CINDERS!", "FURY!", "Overwhelming force!"]) Pyrecall     Bitterblaze     Hearth's Shelter     Incendiary Outburst     Kaiyara  Windwhisper    null, ["!", "Hit", "Strike!"], ["Wrecked", "Whoa", "Oof"]) Gale's Lament    null, ["!", "Hit", "Strike!"], ["Wrecked", "Whoa", "Oof"]) Forbidding Shadows    null, null, null) Enduring Requiem    null, ["!", "Hit", "Strike!"], ["Wrecked", "Whoa", "Oof"]) Veezal  Zealous Thorn    null, ["Gotcha", "Direct!", "You asked for it!"], ["I’m here, buddy!", "Feel that?!", "That's right!"]) Blitzballad    null, ["Gotcha", "Direct!", "You asked for it!"], ["I’m here, buddy!", "Feel that?!", "That's right!"]) Assertion    null, ["Gotcha", "Direct!", "You asked for it!"], ["I’m here, buddy!", "Feel that?!", "That's right!"]) Wreathed in Nails    null, ["Gotcha", "Direct!", "You asked for it!"], ["I’m here, buddy!", "Feel that?!", "That's right!"]) Tawnette Joyful Spark-    , ["Ha!", "Take that!", "Zing!"], ["WOOHOO!", "BANG!", "SPARKLES!"]) Playful Pivot-    null, ["Ha!", "Take that!", "Zing!"], ["WOOHOO!", "BANG!", "SPARKLES!"]) Imaginary Friend-    null, ["Ha!", "Take that!", "Zing!"], ["WOOHOO!", "BANG!", "SPARKLES!"]) Storm Serenade- null, ["Ha!", "Take that!", "Zing!"], ["WOOHOO!", "BANG!", "SPARKLES!"]) General spreadsheet link:  https://docs.google.com/spreadsheets/d/1wX8_nKb6uJYzYbMzq8fOZpl-6p4Svkx-BVEsVLxQDo4/edit?usp=sharing Here’s a list to an spreadsheet: https://docs.google.com/spreadsheets/d/1u6GrCgGza3QgvUBPgTn1SWhq5sF7MzJnRzksyUeoor4/edit?usp=sharing Scratch writing: lineset 1   Beginning the stage: “”   Boast/Rally: “” Warning: “”   Landing hit: “”   Landing critical hit: “”   Defeating enemy: “”   Beginning boss fight: “” Completing level: “” Taking damage: “” Low health: “” Item pickup: “” Finding secret: “” Healing: “” Healed: “”   Idle: “” Reacting to disaster: “” (unique abilities)    [ability name]  lineset 2   Beginning the stage: “”   Boast/Rally: “” Warning: “”   Landing hit: “”   Landing critical hit: “”   Defeating enemy: “”   Beginning boss fight: “” Completing level: “” Taking damage: “” Low health: “” Item pickup: “” Finding secret: “” Healing: “” Healed: “”   Idle: “” Reacting to disaster: “” (unique abilities)    [ability name]  lineset 3   Beginning the stage: “”   Boast/Rally: “” Warning: “”   Landing hit: “”   Landing critical hit: “”   Defeating enemy: “”   Beginning boss fight: “” Completing level: “” Taking damage: “” Low health: “” Item pickup: “” Finding secret: “” Healing: “” Healed: “”   Idle: “” Reacting to disaster: “” (unique abilities)    [ability name]  FREQUENCIES FOR VOICE LINES:   Beginning the stage: 100% when the stage begins  Boast/Rally: 100% when this unit attempts to Boast or Rally  Warning: 30% when this unit readies a telegraphed attack   Landing hit: 5% when a hit is landed   Landing critical hit: 100% when a crit has landed   Defeating enemy: 12% when an enemy is defeated   Beginning boss fight: 100% when a boss fight begins  Completing level: 100% when the level is finished  Taking damage: 15% when the unit takes damage  Low health: 85% when the unit is down to 25% of its health  Item pickup: 30% when an item is picked up (up to 50%, based on the item’s Item Power Value) Finding secret: 100% when a ‘unit found secret’ tagged event happens  Healing: 25% when healing someone else, modified by what percent of the max hp restored was (up to 50%) Healed: 25% when being healed, modified by what percent of the max hp restored was (up to 50%)   Idle: 65% when 10 seconds of nothing has passed, increasing with 1% per second after  Reacting to disaster: 100% when a ‘disaster’ tagged event happens  (unique abilities) Zelrik lineset 1   Beginning the stage: “It begins.” Boast/Rally: “My heart burns” Warning: “Incineration!”  Landing hit: "Take that!"  Landing critical hit: “To CINDERS!”  Defeating enemy: "Another down"  Beginning boss fight: "Let's see what you have" Completing level: "One step onward."  Taking damage: "Not done yet" Low health: “...we continue”  Item pickup: "Could be useful." Finding secret: "What's this?" Healing: "To tide you over"  Healed: "Welcome support" Idle: "What are we doing here?"  Reacting to disaster: "This isn't good…" (unique abilities) Hearth's Shelter: "Safety in the flame" lineset 2   Beginning the stage: “”   Boast/Rally: “” Warning: “”   Landing hit: “”   Landing critical hit: “”   Defeating enemy: “”   Beginning boss fight: “” Completing level: “” Taking damage: “” Low health: “” Item pickup: “” Finding secret: “” Healing: “” Healed: “”   Idle: “” Reacting to disaster: “” (unique abilities)    [ability name]  lineset 3   Beginning the stage: “”   Boast/Rally: “” Warning: “”   Landing hit: “”   Landing critical hit: “”   Defeating enemy: “”   Beginning boss fight: “” Completing level: “” Taking damage: “” Low health: “” Item pickup: “” Finding secret: “” Healing: “” Healed: “”   Idle: “” Reacting to disaster: “” (unique abilities)    [ability name]  Veezal Beginning the stage: “Let’s do this!” Boast/Rally: “Splinter sharp!” Warning: "Look lively!" Landing hit: "Gotcha" Landing critical hit: “I’m here, buddy!”  Defeating enemy: “So much for that one.” Beginning boss fight: "Come on, let's dance"  Completing level: “And that’s how it's done.” Taking damage: "Rude"  Low health: “It’s nothin’” Item pickup:  “Snagged something.” Finding secret: “Look at this!” Healing: “I gotta do everythin’ around here?”  Healed: "Muuuch better"  Idle: "...are we going to do anything?" Reacting to disaster: "WELP" (unique abilities) Hurricane's Edge: "The razor-winds blow!"  lineset 2   Beginning the stage: “”   Boast/Rally: “” Warning: “”   Landing hit: “”   Landing critical hit: “”   Defeating enemy: “”   Beginning boss fight: “” Completing level: “” Taking damage: “” Low health: “” Item pickup: “” Finding secret: “” Healing: “” Healed: “”   Idle: “” Reacting to disaster: “” (unique abilities)    [ability name]  lineset 3   Beginning the stage: “”   Boast/Rally: “” Warning: “”   Landing hit: “”   Landing critical hit: “”   Defeating enemy: “”   Beginning boss fight: “” Completing level: “” Taking damage: “” Low health: “” Item pickup: “” Finding secret: “” Healing: “” Healed: “”   Idle: “” Reacting to disaster: “” (unique abilities)    [ability name]  Kaiyara Beginning the stage: “Time to work…” Boast/Rally: “Muh”  Warning: “Watch out…”  Landing hit: "!" Landing critical hit: "Wrecked" Defeating enemy: "You can rest"  Beginning boss fight: "Time for work"  Completing level: “We did the thing” Taking damage: "Urgh!" Low health: "Still standing..." Item pickup: "Useful!" Finding secret: “Oh!” Healing: "Welcome respite"  Healed: “Thank” Idle: "Ominously quiet...." Reacting to disaster: “Uh oh” (unique abilities) Armor of Night: "Moonlight descends"  lineset 2   Beginning the stage: “”   Boast/Rally: “” Warning: “”   Landing hit: “”   Landing critical hit: “”   Defeating enemy: “”   Beginning boss fight: “” Completing level: “” Taking damage: “” Low health: “” Item pickup: “” Finding secret: “” Healing: “” Healed: “”   Idle: “” Reacting to disaster: “” (unique abilities)    [ability name]  lineset 3   Beginning the stage: “”   Boast/Rally: “” Warning: “”   Landing hit: “”   Landing critical hit: “”   Defeating enemy: “”   Beginning boss fight: “” Completing level: “” Taking damage: “” Low health: “” Item pickup: “” Finding secret: “” Healing: “” Healed: “”   Idle: “” Reacting to disaster: “” (unique abilities)    [ability name]  Tawnette Beginning the stage: “Time to go!” Boast/Rally: “I’m a shining star!”  Warning: "Heads up!"  Landing hit: "Ha!" Landing critical hit: “WOOHOO!”  Defeating enemy: "Eeee" Beginning boss fight: "Time to shine!"  Completing level: “Yes!”  Taking damage: "Ouchie"  Low health: "Not out yet!"  Item pickup: "This looks good" Finding secret: "What's this?"  Healing: "For you!"  Healed: “Thank you!” Idle: “Hmm de dmm dmm dmm”  Reacting to disaster: “Oh no!”  (unique abilities) Burning Lightning: "HNNGF" lineset 2   Beginning the stage: “Making magic!”   Boast/Rally: “” Warning: “”   Landing hit: “”   Landing critical hit: “”   Defeating enemy: “”   Beginning boss fight: “” Completing level: “” Taking damage: “” Low health: “” Item pickup: “” Finding secret: “” Healing: “” Healed: “”   Idle: “” Reacting to disaster: “” (unique abilities)    [ability name]  lineset 3   Beginning the stage: “”   Boast/Rally: “” Warning: “”   Landing hit: “”   Landing critical hit: “”   Defeating enemy: “”   Beginning boss fight: “” Completing level: “” Taking damage: “” Low health: “” Item pickup: “” Finding secret: “” Healing: “” Healed: “”   Idle: “” Reacting to disaster: “” (unique abilities)    [ability name]  Jehann Beginning the stage: “” Boast/Rally: Warning:   Landing hit:   Landing critical hit:   Defeating enemy:   Beginning boss fight:  Completing level:  Taking damage:  Low health:  Item pickup:  Finding secret:  Healing:  Healed:   Idle:  Reacting to disaster:  (unique abilities) Mateel Beginning the stage: “” Boast/Rally: Warning:   Landing hit:   Landing critical hit:   Defeating enemy:   Beginning boss fight:  Completing level:  Taking damage:  Low health:  Item pickup:  Finding secret:  Healing:  Healed:   Idle:  Reacting to disaster:  (unique abilities) Ashan Beginning the stage: “” Boast/Rally: Warning:   Landing hit:   Landing critical hit:   Defeating enemy:   Beginning boss fight:  Completing level:  Taking damage:  Low health:  Item pickup:  Finding secret:  Healing:  Healed:   Idle:  Reacting to disaster:  (unique abilities) Teyu Beginning the stage: “” Boast/Rally: Warning:   Landing hit:   Landing critical hit:   Defeating enemy:   Beginning boss fight:  Completing level:  Taking damage:  Low health:  Item pickup:  Finding secret:  Healing:  Healed:   Idle:  Reacting to disaster:  (unique abilities) Jaya Beginning the stage: “” Boast/Rally: Warning:   Landing hit:   Landing critical hit:   Defeating enemy:   Beginning boss fight:  Completing level:  Taking damage:  Low health:  Item pickup:  Finding secret:  Healing:  Healed:   Idle:  Reacting to disaster:  (unique abilities) Viyan Beginning the stage: “” Boast/Rally: Warning:   Landing hit:   Landing critical hit:   Defeating enemy:   Beginning boss fight:  Completing level:  Taking damage:  Low health:  Item pickup:  Finding secret:  Healing:  Healed:   Idle:  Reacting to disaster:  (unique abilities) Ravawk Beginning the stage: “” Boast/Rally: “None louder!” Warning:   Landing hit:   Landing critical hit:   Defeating enemy:   Beginning boss fight:  Completing level:  Taking damage:  Low health:  Item pickup:  Finding secret:  Healing:  Healed:   Idle:  Reacting to disaster:  (unique abilities) Burdr Beginning the stage: “” Boast/Rally: “Adequately outfitted to deal with this lot!”  Warning: “You may find this hazardous.”   Landing hit: “There we go!”   Landing critical hit: “Rightly so!”   Defeating enemy: “That’s one down”   Beginning boss fight:  Completing level: “A job well done!”  Taking damage: “Oof!”  Low health: “I should take some care…”  Item pickup: “What’s this?”  Finding secret:  Healing:  Healed:   Idle:  Reacting to disaster:  (unique abilities)  Rahil   Beginning the stage: “” Boast/Rally: “My light shines bright!”  Warning:   Landing hit:   Landing critical hit:   Defeating enemy:   Beginning boss fight:  Completing level:  Taking damage:  Low health:  Item pickup:  Finding secret:  Healing:  Healed:   Idle:  Reacting to disaster:  (unique abilities) Kelechi Beginning the stage: “” Boast/Rally: Warning:   Landing hit:   Landing critical hit:   Defeating enemy:   Beginning boss fight:  Completing level:  Taking damage:  Low health:  Item pickup:  Finding secret:  Healing:  Healed:   Idle:  Reacting to disaster:  (unique abilities) Vyomesh Beginning the stage: “” Boast/Rally: Warning:   Landing hit:   Landing critical hit:   Defeating enemy:   Beginning boss fight:  Completing level:  Taking damage:  Low health:  Item pickup:  Finding secret:  Healing:  Healed:   Idle:  Reacting to disaster:  (unique abilities) Turina Beginning the stage: “” Boast/Rally: Warning:   Landing hit:   Landing critical hit:   Defeating enemy:   Beginning boss fight:  Completing level:  Taking damage:  Low health:  Item pickup:  Finding secret:  Healing:  Healed:   Idle:  Reacting to disaster:  (unique abilities) Vritak Beginning the stage: “Feh. Trash…” Boast/Rally: “I’m a little locomotive.”   Warning: “Run away, or get run over.”   Landing hit: “Clown”   Landing critical hit: “Pile of TRASH!”   Defeating enemy: “Pest…”   Beginning boss fight:  Completing level:  Taking damage: “Irreverent!”  Low health:  Item pickup:  Finding secret: “Interesting…”  Healing:  Healed:   Idle:  Reacting to disaster: “@$^#!” (unique abilities) Arudow Beginning the stage: “” Boast/Rally: “RRRAAAGH”  Warning:   Landing hit: “!”   Landing critical hit:   Defeating enemy:   Beginning boss fight:  Completing level:  Taking damage: “Bastard!”  Low health: “Nothing!”  Item pickup: “This looks nice”  Finding secret: “Ooooh”  Healing: “Here you go!”  Healed: “Obligated!   Idle:  Reacting to disaster: “It’s ON, now!”  (unique abilities) Algria Beginning the stage: “” Boast/Rally: Warning:   Landing hit:   Landing critical hit:   Defeating enemy:   Beginning boss fight:  Completing level:  Taking damage:  Low health:  Item pickup:  Finding secret:  Healing:  Healed: “I’m thankful!”   Idle: “Hmm…”  Reacting to disaster:  (unique abilities) Chima   Beginning the stage: “” Boast/Rally: Warning:   Landing hit:   Landing critical hit:   Defeating enemy:   Beginning boss fight:  Completing level:  Taking damage:  Low health:  Item pickup:  Finding secret:  Healing:  Healed:   Idle:  Reacting to disaster:  (unique abilities) Tomil Beginning the stage: “My name? It is Tomil!” Boast/Rally: "It's Tomil Time!"  Warning: "Look out, I'm Tomil!"  Landing hit: "Tomil strikes again!" Landing critical hit: "Everything's coming up TOMIL." Defeating enemy: "Classic Tomil!"  Beginning boss fight: "DO YOU KNOW WHO I AM? I'M TOMIL" Completing level: "All in a day's work for Tomil!"  Taking damage: "Tomil's not stopped so easily!" Low health: "Tomil's in a jam!"  Item pickup: "This will come in handy for Tomil" Finding secret: "Tomil's got a keen eye"  Healing: "Just what Tomil needed"  Healed: "Tomil owes you!" Idle: "Tomil's waiting!"  Reacting to disaster: "What a calamity!" (unique abilities) Aeraghausgohao: “Trickery, from Tomil!”  Kechi   Beginning the stage: “” Boast/Rally: "Victory is assured, with Kechi present." Warning: "Know your place!" Landing hit:  Landing critical hit: “I AM NEVER WRONG” Defeating enemy:  Beginning boss fight:  Completing level: "As expected." Taking damage: "Outrageous!" Low health: “A temporary setback” Item pickup: “This may be useful…” Finding secret: “I knew it!"  Healing: “Seems you need my help again!” Healed: “Your support is adequate”  Idle: “My time is precious” Reacting to disaster:  (unique abilities)  Tawodi Beginning the stage: “” Boast/Rally: Warning:   Landing hit:   Landing critical hit:   Defeating enemy:   Beginning boss fight:  Completing level:  Taking damage:  Low health:  Item pickup:  Finding secret:  Healing:  Healed:   Idle:  Reacting to disaster:  (unique abilities) Jiwa Beginning the stage: “” Boast/Rally: Warning:   Landing hit:   Landing critical hit:   Defeating enemy:   Beginning boss fight:  Completing level:  Taking damage:  Low health:  Item pickup:  Finding secret:  Healing:  Healed:   Idle:  Reacting to disaster:  (unique abilities) Huitzi Beginning the stage: “” Boast/Rally: “You picked a bad time to be alive.”  Warning:   Landing hit:   Landing critical hit:   Defeating enemy:   Beginning boss fight:  Completing level:  Taking damage:  Low health:  Item pickup:  Finding secret:  Healing:  Healed:   Idle:  Reacting to disaster:  (unique abilities) Zikora Beginning the stage: “” Boast/Rally: Warning:   Landing hit:   Landing critical hit:   Defeating enemy:   Beginning boss fight:  Completing level:  Taking damage:  Low health:  Item pickup:  Finding secret:  Healing:  Healed:   Idle:  Reacting to disaster:  (unique abilities) Alondr Beginning the stage: “” Boast/Rally: Warning:   Landing hit:   Landing critical hit:   Defeating enemy:   Beginning boss fight:  Completing level:  Taking damage:  Low health:  Item pickup:  Finding secret:  Healing:  Healed:   Idle:  Reacting to disaster:  (unique abilities) Zephyx Beginning the stage: “” Boast/Rally: Warning:   Landing hit:   Landing critical hit:   Defeating enemy:   Beginning boss fight:  Completing level:  Taking damage:  Low health:  Item pickup:  Finding secret:  Healing:  Healed:   Idle:  Reacting to disaster:  (unique abilities) Zyrin Beginning the stage: “” Boast/Rally: Warning:   Landing hit:   Landing critical hit:   Defeating enemy:   Beginning boss fight:  Completing level:  Taking damage:  Low health:  Item pickup:  Finding secret:  Healing:  Healed:   Idle:  Reacting to disaster:  (unique abilities) Jelvan Beginning the stage: “” Boast/Rally: Warning:   Landing hit:   Landing critical hit:   Defeating enemy:   Beginning boss fight:  Completing level:  Taking damage:  Low health:  Item pickup:  Finding secret:  Healing:  Healed:   Idle:  Reacting to disaster:  (unique abilities) Lornix Beginning the stage: “” Boast/Rally: Warning:   Landing hit:   Landing critical hit:   Defeating enemy:   Beginning boss fight:  Completing level:  Taking damage:  Low health:  Item pickup:  Finding secret:  Healing:  Healed:   Idle:  Reacting to disaster:  (unique abilities) Pryden Beginning the stage: “” Boast/Rally: Warning:   Landing hit:   Landing critical hit:   Defeating enemy:   Beginning boss fight:  Completing level:  Taking damage:  Low health:  Item pickup:  Finding secret:  Healing:  Healed:   Idle:  Reacting to disaster:  (unique abilities) Ahamefula Beginning the stage: “” Boast/Rally: “I’m alright. I guess”  Warning: "Hey now..." Landing hit: "Dummy." Landing critical hit: “Heavens, you’re stupid”  Defeating enemy:  Beginning boss fight:  Completing level:  Taking damage: "Ow" Low health:  Item pickup: "Oh. Yay." Finding secret:  Healing:  Healed:  Idle:  Reacting to disaster: sigh (unique abilities)